Ajout de la manette BNA NSW (Animal Crossing)

This commit is contained in:
Samuel 2025-11-17 22:28:09 +01:00
parent e5b55e420d
commit 6734142f03

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@ -75,6 +75,7 @@ static void process_mouse_report(hid_mouse_report_t const * report);
static void process_generic_report(uint8_t dev_addr, uint8_t instance, uint8_t const* report, uint16_t len);
void process_8bitpro_report(uint8_t dev_addr, uint8_t instance, uint8_t const* report, uint16_t len);
void process_SonyDualShock4_report(uint8_t dev_addr, uint8_t instance, uint8_t const* report, uint16_t len);
void process_BDA_NSW_report(uint8_t dev_addr, uint8_t instance, uint8_t const* report, uint16_t len);
void affiche_gamepad_data(struct gamepad_data_t _gamepad_report);
// HID report from 8bitPro
@ -138,7 +139,29 @@ typedef struct TU_ATTR_PACKED
} SonyDualShock4_report_t ;
typedef struct TU_ATTR_PACKED
{
uint b1:1; // Bouton Y
uint b2:1; // Bouton B
uint b3:1; // Bouton A
uint b4:1; // Bouton X
uint b5:1; // Bouton L
uint b6:1; // Bouton R
uint b7:1; // Bouton L2
uint b8:1; // Bouton R2
uint b9:1; // Bouton -
uint b10:1; // Bouton +
uint b11:1; // Bouton joystick droit
uint b12:1; // Bouton joystick gauche
uint b13:1; // Bouton Start
uint b14:1; // Bouton Select
uint b15:1; // --
uint b16:1; // --
uint8_t hat_switch; // OK
uint8_t x, y; // joystick Xg, Yg
uint8_t z, rz; // joystick Xd, Yd
} BDA_NSW_report_t ;
void hid_app_task(void)
@ -230,8 +253,9 @@ void tuh_hid_report_received_cb(uint8_t dev_addr, uint8_t instance, uint8_t cons
process_8bitpro_report(dev_addr, instance, report, len);
}else if(hid_info[instance].vid == 0x054c && hid_info[instance].pid == 0x05c4){
process_SonyDualShock4_report(dev_addr, instance, report, len);
}else if(hid_info[instance].vid == 0x20d6 && hid_info[instance].pid == 0xa713){
process_BDA_NSW_report(dev_addr, instance, report, len);
}else{
printf("Generic report\n");
process_generic_report(dev_addr, instance, report, len);
}
break;
@ -414,6 +438,41 @@ void process_SonyDualShock4_report(uint8_t dev_addr, uint8_t instance, uint8_t c
}
//--------------------------------------------------------------------+
// Report - 20d6:a713 BDA NSW wired controller
//--------------------------------------------------------------------+
void process_BDA_NSW_report(uint8_t dev_addr, uint8_t instance, uint8_t const* report, uint16_t len){
struct gamepad_data_t gamepad_data;
BDA_NSW_report_t gamepad_report;
memcpy(&gamepad_report, report, sizeof(gamepad_report));
// Copie des données du rapport vers la structure standard
gamepad_data.joystick_x_gauche = gamepad_report.x;
gamepad_data.joystick_y_gauche = gamepad_report.y;
gamepad_data.joystick_x_droit = gamepad_report.z;
gamepad_data.joystick_y_droit = gamepad_report.rz;
gamepad_data.bouton_Y = gamepad_report.b1;
gamepad_data.bouton_B = gamepad_report.b2;
gamepad_data.bouton_A = gamepad_report.b3;
gamepad_data.bouton_X = gamepad_report.b4;
gamepad_data.bouton_L = gamepad_report.b5;
gamepad_data.bouton_R = gamepad_report.b6;
gamepad_data.bouton_L2 = gamepad_report.b7;
gamepad_data.bouton_R2 = gamepad_report.b8;
gamepad_data.bouton_joystick_gauche = gamepad_report.b12;
gamepad_data.bouton_joystick_droit = gamepad_report.b11;
gamepad_data.bouton_Start = gamepad_report.b13;
gamepad_data.bouton_Select = gamepad_report.b14;
gamepad_data.dpad = gamepad_report.hat_switch;
affiche_gamepad_data(gamepad_data);
}
//--------------------------------------------------------------------+
// Generic Report
//--------------------------------------------------------------------+
@ -426,41 +485,8 @@ static void process_generic_report(uint8_t dev_addr, uint8_t instance, uint8_t c
tuh_hid_report_info_t* rpt_info = NULL;
// Supposons que ce soit notre manette !
//_SonyDualShock_report_t _gamepad_report;
_8bitpro_report_t _gamepad_report;
memcpy(&_gamepad_report, report, sizeof(_gamepad_report));
/*printf(">j1:%d\n", _gamepad_report.x);
printf(">j2:%d\n", _gamepad_report.y);
printf(">j3:%d\n", _gamepad_report.z);
printf(">j4:%d\n", _gamepad_report.rz);
printf(">hat:%d\n", _gamepad_report.hat_switch);
printf(">b1:%d\n", _gamepad_report.b1);
printf(">b2:%d\n", _gamepad_report.b2);
printf(">b3:%d\n", _gamepad_report.b3);
printf(">b4:%d\n", _gamepad_report.b4);
printf(">b5:%d\n", _gamepad_report.b5);
printf(">b6:%d\n", _gamepad_report.b6);
printf(">b7:%d\n", _gamepad_report.b7);
printf(">b8:%d\n", _gamepad_report.b8);
printf(">b9:%d\n", _gamepad_report.b9);
printf(">b10:%d\n", _gamepad_report.b10);
printf(">b11:%d\n", _gamepad_report.b11);
printf(">b12:%d\n", _gamepad_report.b12);
printf(">b13:%d\n", _gamepad_report.b13);
printf(">b14:%d\n", _gamepad_report.b14);
printf(">b15:%d\n", _gamepad_report.b15);
printf(">b16:%d\n", _gamepad_report.b16);
//printf(">data1:%d\n", _gamepad_report.data_1);
printf(">g1:%d\n", _gamepad_report.gachette_droite);
printf(">g2:%d\n", _gamepad_report.gachette_gauche);*/
//printf("HID Report brut\n");
printf(">a:1\n");
for(int i=0; i< len; i++){
printf("0x%X ", report[i]);
}