Intégration du code de lecture de la manette

This commit is contained in:
Samuel 2025-11-24 22:25:35 +01:00
parent 60d89f1c18
commit 101c1ac29b
3 changed files with 330 additions and 22 deletions

288
hid_app.c
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@ -24,6 +24,7 @@
*/
#include "bsp/board_api.h"
#include "hid_app.h"
#include "tusb.h"
//--------------------------------------------------------------------+
@ -43,11 +44,107 @@ static struct
{
uint8_t report_count;
tuh_hid_report_info_t report_info[MAX_REPORT];
uint16_t vid, pid;
}hid_info[CFG_TUH_HID];
static void process_kbd_report(hid_keyboard_report_t const *report);
static void process_mouse_report(hid_mouse_report_t const * report);
static void process_generic_report(uint8_t dev_addr, uint8_t instance, uint8_t const* report, uint16_t len);
struct gamepad_data_t process_8bitpro_report(uint8_t dev_addr, uint8_t instance, uint8_t const* report, uint16_t len);
struct gamepad_data_t process_SonyDualShock4_report(uint8_t dev_addr, uint8_t instance, uint8_t const* report, uint16_t len);
struct gamepad_data_t process_BDA_NSW_report(uint8_t dev_addr, uint8_t instance, uint8_t const* report, uint16_t len);
void affiche_gamepad_data(struct gamepad_data_t _gamepad_report);
void refresh_gamepad_data(struct gamepad_data_t * gamepad_data);
// HID report from 8bitPro
typedef struct TU_ATTR_PACKED
{
uint8_t report_id;
uint b1:1; // Bouton A
uint b2:1; // Bouton B
uint b3:1; // 4 : ???
uint b4:1; // Bouton X
uint b5:1; // Bouton Y
uint b6:1; // 32 : ???
uint b7:1; // Bouton L
uint b8:1; // Bouton R
uint b9:1; // Bouton L2
uint b10:1; // Bouton R2
uint b11:1; // Start
uint b12:1; // Select
uint b13:1;
uint b14:1; // Click joystick gauche
uint b15:1; // Click joystick droit
uint b16:1; // 16 bits
uint8_t hat_switch; // OK
uint8_t x, y; // joystick Xg, Yg
uint8_t z, rz; // joystick Xd, Yd
uint8_t gachette_gauche; // ok
uint8_t gachette_droite; // ok
} _8bitpro_report_t ;
typedef struct TU_ATTR_PACKED
{
uint8_t report_id;
uint8_t x, y, z, rz; // joystick
uint hat_switch:4;
uint b1:1;
uint b2:1;
uint b3:1;
uint b4:1;
// 8 bits
uint b5:1;
uint b6:1;
uint b7:1;
uint b8:1;
uint b9:1;
uint b10:1;
uint b11:1;
uint b12:1; // 16 bits
uint data_1:8;
uint gachette_gauche:8;
uint gachette_droite:8;
} SonyDualShock4_report_t ;
typedef struct TU_ATTR_PACKED
{
uint b1:1; // Bouton Y
uint b2:1; // Bouton B
uint b3:1; // Bouton A
uint b4:1; // Bouton X
uint b5:1; // Bouton L
uint b6:1; // Bouton R
uint b7:1; // Bouton L2
uint b8:1; // Bouton R2
uint b9:1; // Bouton -
uint b10:1; // Bouton +
uint b11:1; // Bouton joystick droit
uint b12:1; // Bouton joystick gauche
uint b13:1; // Bouton Start
uint b14:1; // Bouton Select
uint b15:1; // --
uint b16:1; // --
uint8_t hat_switch; // OK
uint8_t x, y; // joystick Xg, Yg
uint8_t z, rz; // joystick Xd, Yd
} BDA_NSW_report_t ;
struct gamepad_data_t gamepad_data;
void hid_app_task(void)
{
@ -67,6 +164,7 @@ void tuh_hid_mount_cb(uint8_t dev_addr, uint8_t instance, uint8_t const* desc_re
{
printf("HID device address = %d, instance = %d is mounted\r\n", dev_addr, instance);
// Interface protocol (hid_interface_protocol_enum_t)
const char* protocol_str[] = { "None", "Keyboard", "Mouse" };
uint8_t const itf_protocol = tuh_hid_interface_protocol(dev_addr, instance);
@ -77,8 +175,26 @@ void tuh_hid_mount_cb(uint8_t dev_addr, uint8_t instance, uint8_t const* desc_re
// Therefore for this simple example, we only need to parse generic report descriptor (with built-in parser)
if ( itf_protocol == HID_ITF_PROTOCOL_NONE )
{
uint16_t vid, pid;
tuh_vid_pid_get(dev_addr, &vid, &pid);
printf("VID = %04x, PID = %04x\r\n", vid, pid);
hid_info[instance].vid = vid;
hid_info[instance].pid = pid;
hid_info[instance].report_count = tuh_hid_parse_report_descriptor(hid_info[instance].report_info, MAX_REPORT, desc_report, desc_len);
printf("HID has %u reports \r\n", hid_info[instance].report_count);
for(int i=0; i< hid_info[instance].report_count; i++){
if(hid_info[instance].report_info->usage == 5 &&
hid_info[instance].report_info->usage_page == 1){
printf("Found Gamepad descriptor\n");
//create_gamepad_configuration(dev_addr, instance, desc_report, desc_len);
}
}
}
// request to receive report
@ -114,7 +230,16 @@ void tuh_hid_report_received_cb(uint8_t dev_addr, uint8_t instance, uint8_t cons
default:
// Generic report requires matching ReportID and contents with previous parsed report info
process_generic_report(dev_addr, instance, report, len);
// Report - 2dc8:6002 8BitDo 8BitDo SN30 Pro+
if(hid_info[instance].vid == 0x2dc8 && hid_info[instance].pid == 0x6002){
gamepad_data = process_8bitpro_report(dev_addr, instance, report, len);
}else if(hid_info[instance].vid == 0x054c && hid_info[instance].pid == 0x05c4){
gamepad_data = process_SonyDualShock4_report(dev_addr, instance, report, len);
}else if(hid_info[instance].vid == 0x20d6 && hid_info[instance].pid == 0xa713){
gamepad_data = process_BDA_NSW_report(dev_addr, instance, report, len);
}else{
process_generic_report(dev_addr, instance, report, len);
}
break;
}
@ -229,6 +354,113 @@ static void process_mouse_report(hid_mouse_report_t const * report)
cursor_movement(report->x, report->y, report->wheel);
}
//--------------------------------------------------------------------+
// Report - 2dc8:6002 8BitDo 8BitDo SN30 Pro+
//--------------------------------------------------------------------+
struct gamepad_data_t process_8bitpro_report(uint8_t dev_addr, uint8_t instance, uint8_t const* report, uint16_t len){
struct gamepad_data_t gamepad_data;
_8bitpro_report_t gamepad_report;
memcpy(&gamepad_report, report, sizeof(gamepad_report));
refresh_gamepad_data(&gamepad_data);
// Copie des données du rapport vers la structure standard
gamepad_data.joystick_x_gauche = gamepad_report.x;
gamepad_data.joystick_y_gauche = gamepad_report.y;
gamepad_data.joystick_x_droit = gamepad_report.z;
gamepad_data.joystick_y_droit = gamepad_report.rz;
gamepad_data.bouton_A = gamepad_report.b1;
gamepad_data.bouton_B = gamepad_report.b2;
gamepad_data.bouton_X = gamepad_report.b4;
gamepad_data.bouton_Y = gamepad_report.b5;
gamepad_data.bouton_L = gamepad_report.b7;
gamepad_data.bouton_R = gamepad_report.b8;
gamepad_data.bouton_L2 = gamepad_report.b9;
gamepad_data.bouton_R2 = gamepad_report.b10;
gamepad_data.bouton_Start = gamepad_report.b11;
gamepad_data.bouton_Select = gamepad_report.b12;
gamepad_data.bouton_joystick_gauche = gamepad_report.b15;
gamepad_data.bouton_joystick_droit = gamepad_report.b14;
gamepad_data.dpad = gamepad_report.hat_switch;
gamepad_data.gachette_droite = gamepad_report.gachette_droite;
gamepad_data.gachette_gauche = gamepad_report.gachette_gauche;
affiche_gamepad_data(gamepad_data);
return gamepad_data;
}
//--------------------------------------------------------------------+
// 054c:05c4 Sony Corp. DualShock 4 [CUH-ZCT1x]
//--------------------------------------------------------------------+
struct gamepad_data_t process_SonyDualShock4_report(uint8_t dev_addr, uint8_t instance, uint8_t const* report, uint16_t len){
struct gamepad_data_t gamepad_data;
SonyDualShock4_report_t gamepad_report;
memcpy(&gamepad_report, report, sizeof(gamepad_report));
refresh_gamepad_data(&gamepad_data);
// Copie des données du rapport vers la structure standard
gamepad_data.joystick_x_gauche = gamepad_report.x;
gamepad_data.joystick_y_gauche = gamepad_report.y;
gamepad_data.joystick_x_droit = gamepad_report.z;
gamepad_data.joystick_y_droit = gamepad_report.rz;
gamepad_data.bouton_Y = gamepad_report.b4;
gamepad_data.bouton_A = gamepad_report.b3;
gamepad_data.bouton_B = gamepad_report.b2;
gamepad_data.bouton_X = gamepad_report.b1;
gamepad_data.bouton_joystick_droit = gamepad_report.b11;
gamepad_data.bouton_joystick_gauche = gamepad_report.b12;
gamepad_data.bouton_Select = gamepad_report.b10;
gamepad_data.bouton_Start = gamepad_report.b9;
gamepad_data.bouton_R2 = gamepad_report.b8;
gamepad_data.bouton_L2 = gamepad_report.b7;
gamepad_data.bouton_R = gamepad_report.b6;
gamepad_data.bouton_L = gamepad_report.b5;
gamepad_data.dpad = gamepad_report.hat_switch;
gamepad_data.gachette_droite = gamepad_report.gachette_droite;
gamepad_data.gachette_gauche = gamepad_report.gachette_gauche;
affiche_gamepad_data(gamepad_data);
return gamepad_data;
}
//--------------------------------------------------------------------+
// Report - 20d6:a713 BDA NSW wired controller
//--------------------------------------------------------------------+
struct gamepad_data_t process_BDA_NSW_report(uint8_t dev_addr, uint8_t instance, uint8_t const* report, uint16_t len){
struct gamepad_data_t gamepad_data;
BDA_NSW_report_t gamepad_report;
memcpy(&gamepad_report, report, sizeof(gamepad_report));
refresh_gamepad_data(&gamepad_data);
// Copie des données du rapport vers la structure standard
gamepad_data.joystick_x_gauche = gamepad_report.x;
gamepad_data.joystick_y_gauche = gamepad_report.y;
gamepad_data.joystick_x_droit = gamepad_report.z;
gamepad_data.joystick_y_droit = gamepad_report.rz;
gamepad_data.bouton_Y = gamepad_report.b1;
gamepad_data.bouton_B = gamepad_report.b2;
gamepad_data.bouton_A = gamepad_report.b3;
gamepad_data.bouton_X = gamepad_report.b4;
gamepad_data.bouton_L = gamepad_report.b5;
gamepad_data.bouton_R = gamepad_report.b6;
gamepad_data.bouton_L2 = gamepad_report.b7;
gamepad_data.bouton_R2 = gamepad_report.b8;
gamepad_data.bouton_joystick_gauche = gamepad_report.b12;
gamepad_data.bouton_joystick_droit = gamepad_report.b11;
gamepad_data.bouton_Start = gamepad_report.b13;
gamepad_data.bouton_Select = gamepad_report.b14;
gamepad_data.dpad = gamepad_report.hat_switch;
affiche_gamepad_data(gamepad_data);
return gamepad_data;
}
//--------------------------------------------------------------------+
// Generic Report
//--------------------------------------------------------------------+
@ -239,6 +471,14 @@ static void process_generic_report(uint8_t dev_addr, uint8_t instance, uint8_t c
uint8_t const rpt_count = hid_info[instance].report_count;
tuh_hid_report_info_t* rpt_info_arr = hid_info[instance].report_info;
tuh_hid_report_info_t* rpt_info = NULL;
//printf("HID Report brut\n");
printf(">a:1\n");
for(int i=0; i< len; i++){
printf("0x%X ", report[i]);
}
printf("\n");
if ( rpt_count == 1 && rpt_info_arr[0].report_id == 0)
{
@ -292,7 +532,53 @@ static void process_generic_report(uint8_t dev_addr, uint8_t instance, uint8_t c
process_mouse_report( (hid_mouse_report_t const*) report );
break;
case HID_USAGE_DESKTOP_GAMEPAD:
break;
default: break;
}
}
}
void process_gamepad_report(){
}
void affiche_gamepad_data(struct gamepad_data_t _gamepad_report){
printf(">jxd:%d\n", _gamepad_report.joystick_x_gauche);
printf(">jyd:%d\n", _gamepad_report.joystick_y_gauche);
printf(">jxg:%d\n", _gamepad_report.joystick_x_droit);
printf(">jyg:%d\n", _gamepad_report.joystick_y_droit);
printf(">hat:%d\n", _gamepad_report.dpad);
printf(">ba:%d\n", _gamepad_report.bouton_A);
printf(">bb:%d\n", _gamepad_report.bouton_B);
printf(">bx:%d\n", _gamepad_report.bouton_X);
printf(">by:%d\n", _gamepad_report.bouton_Y);
printf(">bstart:%d\n", _gamepad_report.bouton_Start);
printf(">bselect:%d\n", _gamepad_report.bouton_Select);
printf(">bl:%d\n", _gamepad_report.bouton_L);
printf(">br:%d\n", _gamepad_report.bouton_R);
printf(">bl2:%d\n", _gamepad_report.bouton_L2);
printf(">br2:%d\n", _gamepad_report.bouton_R2);
printf(">bjg:%d\n", _gamepad_report.bouton_joystick_droit);
printf(">bjd:%d\n", _gamepad_report.bouton_joystick_gauche);
//printf(">data1:%d\n", _gamepad_report.data_1);
printf(">gd:%d\n", _gamepad_report.gachette_droite);
printf(">gg:%d\n", _gamepad_report.gachette_gauche);
}
void refresh_gamepad_data(struct gamepad_data_t * gamepad_data){
gamepad_data->temps_ms = (uint32_t) get_absolute_time() / 1000;
}
bool gamepad_connecte(){
return ((get_absolute_time() / 1000) - gamepad_data.temps_ms < 1000);
}
struct gamepad_data_t get_gamepad_data(){
return gamepad_data;
}

29
hid_app.h Normal file
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@ -0,0 +1,29 @@
#include <stdlib.h>
struct gamepad_data_t{
uint32_t temps_ms;
uint8_t joystick_x_gauche;
uint8_t joystick_y_gauche;
uint8_t joystick_x_droit;
uint8_t joystick_y_droit;
uint8_t gachette_gauche;
uint8_t gachette_droite;
uint8_t dpad;
bool bouton_A;
bool bouton_B;
bool bouton_X;
bool bouton_Y;
bool bouton_Start;
bool bouton_Select;
bool bouton_L;
bool bouton_L2;
bool bouton_R;
bool bouton_R2;
bool bouton_joystick_gauche;
bool bouton_joystick_droit;
};
bool gamepad_connecte();
struct gamepad_data_t get_gamepad_data();

35
main.c
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@ -36,6 +36,7 @@
#include "com_usb.h"
#include "pico/multicore.h"
#include "ws2812.h"
#include "hid_app.h"
//--------------------------------------------------------------------+
// MACRO CONSTANT TYPEDEF PROTYPES
@ -143,17 +144,19 @@ void core1_functions(){
/*------------- MAIN -------------*/
int main(void) {
board_init();
gpio_set_function(12, UART_FUNCSEL_NUM(uart0, 12));
gpio_set_function(13, UART_FUNCSEL_NUM(uart0, 13));
printf("TinyUSB Host CDC MSC HID - Logs\r\n");
printf("TinyUSB Host CDC MSC HID - LED2\r\n");
multicore_launch_core1(core1_functions);
board_init();
ws2812_init();
ws2812_set_buffer_rgb(2,2,2,0);
ws2812_set_buffer_rgb(2,2,2,3);
// Init detection carte SD
gpio_init(1);
gpio_set_dir(1, GPIO_IN);
@ -186,7 +189,7 @@ int main(void) {
ws2812_set_mode(LED_ID_DETECTION, LED_PULSE_RAPIDE, 0x000004);
while(1){
//while(1){
f = get_absolute_time() / 1000. - start_time;
f = f / 1000.;
if(f > 1){
@ -205,7 +208,7 @@ int main(void) {
ws2812_set_mode(LED_ID_DETECTION, LED_PULSE_RAPIDE, 0x000004);
ws2812_set_mode(LED_ID_DIVERS, LED_STABLE, 0x000004);
sleep_ms(3000);
sleep_ms(1000);
ws2812_set_mode(LED_ID_SD_CARD, LED_CLI_RAPIDE, 0x000404);
ws2812_set_mode(LED_ID_USB, LED_CLI_NORMAL, 0x000404);
@ -213,7 +216,7 @@ int main(void) {
ws2812_set_mode(LED_ID_DETECTION, LED_CLI_PANIQUE_1, 0x000404);
ws2812_set_mode(LED_ID_DIVERS, LED_CLI_PANIQUE_2, 0x000404);
sleep_ms(3000);
sleep_ms(1000);
ws2812_set_mode(LED_ID_SD_CARD, LED_CLI_PANIQUE_3, 0x040000);
ws2812_set_mode(LED_ID_USB, LED_PULSE_RAPIDE, 0x040000);
@ -221,11 +224,10 @@ int main(void) {
ws2812_set_mode(LED_ID_DETECTION, LED_PULSE_LENT, 0x040000);
ws2812_set_mode(LED_ID_DIVERS, LED_STABLE, 0x040000);
sleep_ms(3000);
sleep_ms(1000);
sleep_ms(1);
}
//}
@ -266,26 +268,17 @@ int main(void) {
log_init(drive_path);
//multicore_launch_core1(routine_log_sd);
const char buffer[]= "Ceci est le test de Poivron Robotique\n";
char big_big_buffer[0x10000]; // 16 ko
int size = 0;
big_big_buffer[0]= '\0';
while(size + strlen(buffer) < 0x10000){
strcat(big_big_buffer, buffer);
size += strlen(buffer);
}
while (1) {
struct gamepad_data_t gamepad_data;
// tinyusb host task
tuh_task();
led_blinking_task();
cdc_app_task();
hid_app_task();
gamepad_data = get_gamepad_data();
ws2812_set_mode(LED_ID_DIVERS, LED_STABLE, (gamepad_data.joystick_x_droit) << 8 | gamepad_data.joystick_y_droit);
//log_to_sd(big_big_buffer);
//log_to_usb(big_big_buffer); // à commenter pour obtenir un test juste sur la carte SD.(ou simplement ne pas brancher de clé USB)